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Spite - The Drained Hollows

Here is one of the highpolys I worked on for the frog enemy and the texturing I made for the big heavy turtle enemy.

Here is one of the highpolys I worked on for the frog enemy and the texturing I made for the big heavy turtle enemy.

Example of enviornment asset highpoly.

Example of enviornment asset highpoly.

For our sixth game project we were making a hack 'n slash Diablo replica. This game was made together the with the group Shroombird

This game we made using our own engine Rumble.

The god has drained the swamp from its water and created a maze with high root walls. You are sent to investigate where the water went and to get rid of the corrupted animals.

My contributions during the game project:
- Menus
- UI and HUD
- Enemies
- Concepting
- Environment assets